Currently I average 45 fps playing GTA V with a mix of high/ultra and FXAA. And once dx12 games start coming out around the holidays you will see a decent boost in performance. I had a Lenovo and returned it to Amazon. I74720, 4gb 860, 17" screen because 15" just is too small for gaming but are everywhere. That's exactly what I am running on my Acer Nitro and couldn't be happier. Since it's the same thing, I think a 4GB GPU would fit better for upcoming games.
My resolution will be 1080p on a 17'' screen. Http //review/nvidia-geforce-gtx-960m-benchmark-results-and-gaming-tests/ Just don't forget to TWEAK THE SETTINGS FOR OPTIMAL FPS like you always should but many do not: I did find THIS, and if it's accurate then the 960M is a pretty capable GPU. I can't seem to find an exact comparison that's reliable. (I don't have a high-res laptop but I know you want a fairly high polling rate for the mouse so it's worth investigating if the touch pad is problematic in that regard for a particular model.
CTRL+Mouse Scroll for manual adjustment of we pages. I should add that I use between 25% and 40% for DPI scaling and also use NoSquint for Firefox to preset scaling. 1920x1080 isn't too shabby either since you generally aren't as "close" to a laptop (distance/diagonal ratio). I prefer 2560x1440 and IMO having a 4K res is problematic. Having said that, DPI scaling can be an issue. It can be nice to have a high resolution for non-gaming usage.
I can play a game at 1280x720 on a 4K screen if I wanted to.
The 900M series also supports Optimus to automatically switch between an integrated graphics card and the Nvidia GPU.ĭirectX 12 (FL 11_0), Shader 5.0, OpenGL 4.5ĭisplayPort 1.3 HBR / 1.4 HDR Ready, HDMI 2.0, AMD FreeSyncīattery Boost, GameStream, ShadowPlay, GPU Boost 2.I think people confuse native resolution with game resolution. Therefore, the GPU is best suited for 15-inch laptops or larger. The power consumption of the GeForce GTX 960M should be similar to the old GTX 860M (about 60 watts). Of course, VP6 supports all features of previous generations (4K support, PIP, video encoding via NVENC API). Unfortunately, HDMI 2.0 is still not supported. GM107 integrates the sixth generation of the PureVideo HD video engine (VP6), offering a better decoding performance for H.264 and MPEG-2 videos. However, very demanding games such as Assassin's Creed Unity will require lower resolutions and/or details. Many games of 2014/2015 can be played fluently in FullHD resolution and high detail settings. Overall, the 960M is almost 10 percent faster and similar to the desktop GTX 750 Ti. GM107 supports DirectX 12 with feature level 11_0 only.Īlthough the GTX 960M has the same memory bandwidth as the previous GTX 860M, its higher core clock leads to a slightly better performance. The increased size can handle some of the memory traffic to allow for a relatively narrow memory interface without significantly reducing the performance. Smaller Streaming Multiprocessors (SMM) with only 128 ALUs (Kepler: 192) and an optimized scheduler should lead to better utilization of the shaders. Nvidia promises that a Maxwell SMM with 128 ALUs can offer 90 percent of the performance of a Kepler SMX with 192 ALUs. GM107 features 5 SMMs and thus 640 shader cores, 40 TMUs and 16 ROPs (128-bit interface).Īnother optimization is the massively enlarged L2 cache (GM107: 2 MB). The GTX 960M offers 640 shader units clocked at 1097 - 1202 MHz (Boost) as well as fast GDDR5 memory (128 bit, 5000 MHz effective, 80 GB/s).Ĭompared to the previous and technically very similar GTX 860M, the GTX 960M is clocked slightly higher.Ĭompared to Kepler, Maxwell has been optimized in several details to increase power efficiency. The NVIDIA GeForce GTX 960M is an upper mid-range, DirectX 11-compatible graphics card for laptops unveiled in March 2015. It is based on Nvidia's Maxwell architecture (GM107 chip) and manufactured in 28 nm.
NVIDIA GeForce GTX 960M ► remove from comparison